We continue baking some major update functionality into the game, while, during this process, we continue to fix and add polish where possible to this current version of the game. Please, welcome our weekly patch! We hope you’ll like it!<div
Life is Feudal: MMO → New Week - New Patch (0.13.19.2)
В центре внимания
Публикации по игре Life is Feudal: MMO
Разработчики MMORPG с элементами песочницы Life is Feudal: MMO запустили новые серверы для жителей России и стран СНГ
Средневековая многопользовательская песочница Life is Feudal: MMO вышла в стадии раннего доступа на площадке Steam
Разработчики средневековой многопользовательской песочницы Life is Feudal: MMO опубликовали на официальном Youtube-канале игры новый трейлер
Xsolla и Bitbox анонсировали дату выхода ммо-песочницы Life is Feudal: MMO.
Спустя два года от релиза многопользовательской версии песочницы в средневековом сеттинге Life is Feudal: Your Own, студия Bitbox наконец...
На YouTube канале Life is Feudal: MMO появилось любопытное видео, демонстрирующее как далеко продвинулись игроки в своих похождениях на четвёртом ЗБТ.
Как и в большинстве популярных многопользовательских игр, в Life is Feudal: MMO присутствует система гильдий.
Разработчики средневекового симулятора Life is Feudal, наши соотечественники Bitbox, выложили очередной трейлеры игры. Они назвали его «Создай своё наследие».
Одной строкой о Life is Feudal: MMO
Hey, Feudalists!This week we released yet another patch full of fixes and tweaks. We’ve improved the way player history is now saved, which also means that /stuck command or relogging can no longer be used to spawn on the top of the buildings or
We are very excited as we are getting super close to being able to share some very important updates for Life is Feudal: MMO. In the meantime, we continue tweaking, optimizing, patching and addressing critical issues as we progress through
Hey, Feudalists!As mentioned in the previous[lifeisfeudal.com] devblog, we’ve gathered loads of data from the stress tests on Avalon. This week has been dedicated to a deep analysis of this data and working on optimization.We have released a patch
It has been a while since we posted the previous patch notes. Each one of our recent patches has brought a relatively small number of features and fixes, but cumulatively, they have all contributed considerably to the game. So today, we would like
Hey, Feudalists!Yes, you know what day it is. And yes, we’re no exception. So let’s kick this week’s devblog with some info on our Black Friday deals on Steam so that none of you are missing out:All Life is Feudal:MMO packs are 50% off this Friday —
Hey, Feudalists!This week we’ve moved Buyan and Telmun to *nix servers, and are planning that next week the rest of the worlds are switched over. Also, on Thursday a small patch was released that addressed some issues and added some new stuff and
Hey, Feudalists!This week we released a small patch on Tuesday that removed the Blood Moon features from the game and also add an important fix — the guest code fix. Thanks for your reports - we were able to localize the problem and come up with a
Hey, Feudalists!First of all we would like to apologize for the issues that happened after the latest update, including ‘Initializing..’ error, launcher issues, and Epleland unavailability. Our dev team are focused on fixing them as this devblog is
Hey, Feudalists!As you might have noticed, this week turned out to be patchless. We apologize for the lack of the update, it needed some extra time to be worked on, and we are planning to roll it out on Monday. Stay tuned to the #notifications
Hey, Feudalists!This week we have continued polishing our current build version along with working on bigger features for Second Major Update, and have released another small patch that contains fixes for some annoying bugs. You can see the detailed